Variations of the Game

The result of my rules-writing effort, at least in this current instance, is to create a body of rules which cover a wide-ranging period of warfare, from Ancients to Far-Future, and to also provide different play experiences, based on what the player(s) want.

Below are some of the variations for which rules will be provided.

Quick-Play

All units have 5SPs and no lead battalions. The brigade rating is determined by a die roll during army creation. Each hit removes one SP. A unit roster is not required.

Standard

All infantry units have 5SPs with lead battalions; cavalry and artillery having 3SPs and cavalry with lead regiments. Each battalion/squadron has its own rating, summed together for the brigade/regiment rating. Each battalion has three hits. A unit roster is not required, but is recommended.

Detailed

All units have differing SPs, depending on the organizational structure, but usually 2 to 5, although 6 for those nations with mass infantry doctrines. Each battalion has its own rating, summed together for the brigade rating. Each battalion has several hits ranging from 2 to 8, depending upon national doctrines and unit qualities. A unit roster is required.

Corps/Army level

Each maneuvering unit or base of miniatures is equivalent to an infantry or cavalry brigade, with division-level artillery support in the form of either heavy batteries and/or horse batteries.  Corps commanders and CinCs are represented on the tabletop.

Division level

Each maneuvering unit is a battalion of infantry, two or three squadrons of cavalry, and a battery of guns. Division commanders, Corps commanders, and CinC are represented on the tabletop, if present.


2 responses to “Variations of the Game”

  1. Take a look Avatar

    With havin so much content do you ever run into any issues of plagorism or
    copyright violation? My website has a lot of unique content I’ve either authored myself or outsourced but it appears a lot of
    it is popping it up all over the internet
    without my agreement. Do you know any ways to help protect against content from being stolen? I’d really appreciate it.

    1. Justin Penwith Avatar

      Yes, and no. You can claim copyright for any and all original content that you create, but your home country’s laws apply to the extent that they allow inherent copyrights or not. Some countries require a bit more. However, that assumes those who are stealing your content live where you copyright is protected by THEIR government. Without mentioning the names of any countries, I can think of at least one very large country that simply does not care if its citizens steal everything they can access. For images, you can add a watermark, but for text, good luck.

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